About Me.
I have a passion for creating engaging, imaginative experiences that captivate players. I am recently received my MS in Game and Interactive Media Design at Full Sail University, where I have learned advanced skills in Unreal and Unity, two of the most popular game engines in the industry.
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I have over 5 years of experience in development-based project management, budgeting, and team leadership, working as a producer at Silent Guardian Technologies and previously at Black Banshee Studios, CelleC Games, Zygobot Studios, and for the Full Sail University Game Lab. I thrive in environments that press the bounds of what is possible, and I am always seeking new challenges to create amazing games. I am a strategic thinker with my finger on the pulse of market trends and player behavior, and I aim to deliver high-quality games that meet and exceed the expectations of the customers and the stakeholders.
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"You miss 100% of the shots you don't take" -Wayne Gretzky

Education
Skills
2023 | Masters of Science - Game Design
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JIRA, Confluence, Trello, HackNPlan
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Agile/Waterfall Methodologies
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Design Documentation
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Microsoft Office
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Google Workspace
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C#, Blueprint, Visual Scripting
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Unreal, Unity, Ren'py, Godot
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Perforce, GitHub
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Collaboration
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Team Leadership
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Conflict Resolution/Management
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Time Management
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Tasking, Scheduling, Team Coordination
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Problem Solving
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Risk Management
2022 | Bachelors of Science - Game Design
2013 | Bachelors of Art - Sports Administration