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About Me.

I have a passion for creating engaging, imaginative experiences that captivate players. I am recently received my MS in Game and Interactive Media Design at Full Sail University, where I have learned advanced skills in Unreal and Unity, two of the most popular game engines in the industry. 

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I have over 5 years of experience in development-based project management, budgeting, and team leadership, working as a producer at Silent Guardian Technologies and previously at Black Banshee Studios, CelleC Games, Zygobot Studios, and for the Full Sail University Game Lab. I thrive in environments that press the bounds of what is possible, and I am always seeking new challenges to create amazing games. I am a strategic thinker with my finger on the pulse of market trends and player behavior, and I aim to deliver high-quality games that meet and exceed the expectations of the customers and the stakeholders.

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"You miss 100% of the shots you don't take" -Wayne Gretzky

Education

Skills

2023 | Masters of Science - Game Design

  • JIRA, Confluence, Trello, HackNPlan

  • Agile/Waterfall Methodologies

  • Design Documentation

  • Microsoft Office

  • Google Workspace

  • C#, Blueprint, Visual Scripting

  • Unreal, Unity, Ren'py, Godot

  • Perforce, GitHub

  • Collaboration

  • Team Leadership

  • Conflict Resolution/Management

  • Time Management

  • Tasking, Scheduling, Team Coordination

  • Problem Solving

  • Risk Management

2022 | Bachelors of Science - Game Design

2013 | Bachelors of Art - Sports Administration

Contact Me

© 2023 by Travis Gebo. Proudly created with Wix.com

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