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Black Washed Wall

TRAVIS GEBO

GAME PRODUCER

I am an experienced producer and designer who has worked in Unreal, Unity, and Ren'py. Currently working with Fun Waffle Studios & Silent Guardian Technologies.

PROFESSIONAL 
PORTFOLIO

portfolio

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PRODUCER

  • Spearheaded the production of a UE 5.0 multiplayer game, coordinating across design, development, and QA teams to ensure smooth project progression.

  • Contributed to level design, integrating gameplay mechanics and player feedback to enhance overall experience.

  • Managed project timelines, resources, and communication, ensuring deadlines were met while maintaining high-quality standards.

  • Fostered collaboration between team members to drive creative problem-solving and innovation.

17 Months

8 People

Unreal 5.0

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PRODUCER

  • Spearheading Agile Process, Creating JIRA Boards, and Planning Department Meetings

  • Effectively established scope of project, set deadlines & key deliverables and monitored resource availability throughout development cycle

  • Directed Communication Pipeline for department leads and production team via Discord

  • Establishing Project Kanban using JIRA and assigning tasks via the board with direct links to confluence design documentation references

GAME SUMMARY

Mini Tank Arena is a 4v4 multiplayer battle Arena shooter, play on different maps experience the battle styles of each unique tank, and see how each tank can synergize with other tanks to help elevate the playing field.

10 Weeks

10 People

Unity 3.24

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  • Designing, Greyblocking, and Iterating all saferooms and starting area.

  • Designing in game UI Overlay and Interaction UI.

  • Coded UI Powerup Interactions into UI Overlay using Unreal Blueprints.

  • Use Unreal Engine 5 Lumen and Blueprints to create environmental lighting.

  • Implement Mechanical Changes by analyzing playtest data and conferring with leads to hone gameplay for suitable & balanced gameplay loops.

  • Performed QA via bug finding and fixing during final phase of development.

DESIGNER

10 Weeks

20  People

Unreal 5.1

GAME SUMMARY

Guardian is a 2D platformer set in the fantastic land of Erstwhile for the annual LARP event. Our heroine, Aria, dons the identity of Arcas and sets out on a quest to rescue the Greek Pantheon! With clever platforming and careful upgrades, help Aria achieve her goal and return home.

GAME SUMMARY

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PRIMARY ROLE - PRODUCER

  • Spearheading Agile Process, Sprint Reviews, and Plannings

  • Established scope, set deadlines & key deliverables and monitored velocity toward these

  • Monitoring and managing project risks by using a Risk Log

  • Establishing team Kanban on JIRA and teaching team proper use

SECONDARY ROLE - DESIGNER

  • Designing, Greyblocking, and Iterating "Alleyway" level

  • Creating, Rigging, and Implementing Character Combat Animations

  • Coordinating playtests and gathering data for iterative level development

  • Collaborating with artists to steer asset creation and implementation

16 Weeks

6 People

Unreal 4.27

GAME SUMMARY

Fists of Vengeance is a 3D Beat-em-up Side-Scroller. Created by Team Think Tank.

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Fight through waves of gangsters as you fight your way through a crime ridden city to save your lover from her captors. Can you find her before she's taken forever?

© 2023 by Travis Gebo. Proudly created with Wix.com

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